Make details feel huge
Transient-aware upward and downward compression lifts room, texture, breaths, tails, and low-level movement while protecting the hits that matter.
Go big. Keep the punch.
Start with what is there
Big Up lifts body, room, and sustain while keeping the attack that gives a sound its shape.
Transient-aware upward and downward compression lifts room, texture, breaths, tails, and low-level movement while protecting the hits that matter.
Big, Punch, and Bloom turn density, attack protection, and sustain into three direct musical controls, with Tone, Mix, and Output for quick finishing.
Switch between 3-band and 5-band processing, choose Tight, Natural, or Loose motion, and push from subtle enhancement into Huge sound-design territory.
Hear it in action
See how Big Up brings out body, room, texture, and sustain while preserving the attack.
Hear the difference
Compare dry and processed examples to hear Big Up lift room, texture, and sustain without flattening the attack.
Hear Big Up work
Press play, then switch between Dry and Wet to hear exactly what Big Up adds.
Drums
Adds body and density while keeping the kick and snare hits forward.
Ready to play dry version
Sound design
Pulls low-level texture and movement forward without losing the original shape.
Ready to play dry version
Sound design
Makes tails and small details feel larger, denser, and more animated.
Ready to play dry version
Sound effects
Adds scale, sustain, and weight while preserving the initial hit.
Ready to play dry version